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Bin mesh object orientation
Posted: Thu Mar 05, 2015 4:07 pm
by hmercado
Hello,
Every time I create a bin mesh object in 3dsmax I have to rotate it 90 degrees on Z to get it to match the scene orientation. Is this normal or am I missing something?
Thank you.
Re: Bin mesh object orientation
Posted: Fri Mar 06, 2015 1:39 pm
by tsn
Did you check your axis orientation? I assume it's set to RF's default setup. To change it, go to
Preferences > General > Axis setup > ZXY (3dsmax, maya)
Cheers,
Thomas
Re: Bin mesh object orientation
Posted: Fri Mar 06, 2015 4:27 pm
by hmercado
Thank you tsn,
Yes I have the axis orientation set to ZXY (3dsmax, maya)
That is why I'm finding it odd I always have to rotate the mesh in max.
I made a quick test with a teapot oriented to the front view and as you can see in this screen shot
http://www.hamercado.com/realflow/orientation.jpg when I create the BIN mesh object it is oriented from the left side so I always need to rotate to 90 on Z to match my scene orientation.
Am I still missing something?
Thanks.
Re: Bin mesh object orientation
Posted: Mon Mar 09, 2015 9:01 am
by tsn
Well, in this case I think it's a plugin error. I'm on C4D so I can't test it, but I'll ask my colleague Luis to take a look at. He's our 3DS specialist.
Thanks for reporting that!
Re: Bin mesh object orientation
Posted: Mon Mar 09, 2015 9:22 am
by LuisMiguel
Hey,
Yeah, that's normal. Meshes are always rotated 90ยบ in 3dsmax when importing. It is because of 3dsmax plugin and not a bug when exporting from RealFlow. We are checking this but it will be necessary to rotate the imported mesh for now.
luisM.