Cache and Export central set multiple objects export options
Posted: Sat Apr 18, 2015 12:28 pm
Hi,
I have a couple of questions about export central and object animation cache:
Regarding animation cache:
I am doing a test simulating hundreds of objects as softbodies but I noticed that by default only the scene ANIMATION.sd is active. After the simulation all the objects are cached and I can scrub the timeline to see their animation; I can hit reset and update the time line cache again and see the animation no problem there.
I set the objects to cache and added a hybrido set up to have the objects (which have been simulated and cached) interact with the hybrido. But now when I hit reset to start the hybrido simulation the objects cache seems to have been deleted and is only simulating the hybrido and not playing back the objects cache.
So I figure I have to activate each individual object's animation.sd in Export Central to save each object's cache. Is this correct?
If so this takes me to my second question:
Regarding Export Central:
Since I have hundreds of objects in my scene, is there a way I could set options for all of them at once in Export Central?
Thank you
I have a couple of questions about export central and object animation cache:
Regarding animation cache:
I am doing a test simulating hundreds of objects as softbodies but I noticed that by default only the scene ANIMATION.sd is active. After the simulation all the objects are cached and I can scrub the timeline to see their animation; I can hit reset and update the time line cache again and see the animation no problem there.
I set the objects to cache and added a hybrido set up to have the objects (which have been simulated and cached) interact with the hybrido. But now when I hit reset to start the hybrido simulation the objects cache seems to have been deleted and is only simulating the hybrido and not playing back the objects cache.
So I figure I have to activate each individual object's animation.sd in Export Central to save each object's cache. Is this correct?
If so this takes me to my second question:
Regarding Export Central:
Since I have hundreds of objects in my scene, is there a way I could set options for all of them at once in Export Central?
Thank you