Hi...
trying to use the binary loader to pickup a previous sim then release and generate a new 'ending.' Setting release particles to frame number... the particles do release at the frame and start to sim using scene daemons. Looks good but then...After simulating, when I playback the binary loader loads the original bin and not the released and newly simulated particles
How do I get the binary loader to load what it sims and not the original bin files after the release frame? Thanks!
simulation from binary loader
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: simulation from binary loader
Hi,
Once you have imported your particles with the binary loader and simulated the scene to write the new files from the binary loader emitter, you will need to load the BinaryLoader_01 sequence in other binary loader if you wish to see the result. Check out the export central to know where the new binary loader sequence is being exported.
luisM.
Once you have imported your particles with the binary loader and simulated the scene to write the new files from the binary loader emitter, you will need to load the BinaryLoader_01 sequence in other binary loader if you wish to see the result. Check out the export central to know where the new binary loader sequence is being exported.
luisM.
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- Posts: 32
- Joined: Thu Jan 05, 2012 11:49 pm
Re: simulation from binary loader
dOH. That makes sense... thanks!
So, if I wanted to fill in the holes on a sim I could load the original with a binary loader, add a sheeter and sim, then reload with a second binary and mesh that...
cool.
So, if I wanted to fill in the holes on a sim I could load the original with a binary loader, add a sheeter and sim, then reload with a second binary and mesh that...
cool.
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: simulation from binary loader
Hey,
Unfortunately, the sheeter won't work with a binary loader. It is only working in simulation time.
luisM.
Unfortunately, the sheeter won't work with a binary loader. It is only working in simulation time.
luisM.