Hello
i opened the demo scene : graphs ---> convert particle velocity to uv
but i don't understand how i can render the velocity channel with water
http://support.nextlimit.com/display/rf ... annel+Data
can you explain or share video ?
and can i render water with velocity channel in maxwell studio ?
Velocity channel with Meshes
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Velocity channel with Meshes
Hi seghier,
First all, you will need to apply a gravity or any daemon to modify the particles velocity. Also you'll need to set the UV channel parameter to Velocity for your mesh in the Maxwell tab. Choose the "deep_ocean_foam100" for your mesh. If you press F6 the Maxwell fire will open and you'll see how the material is applied depending on the velocity. If you want to modify the material you will need to edit the material in the maxwell editor and apply a ramp from black to white depending on you need. Check this link below
https://vimeo.com/135360347
luisM.
First all, you will need to apply a gravity or any daemon to modify the particles velocity. Also you'll need to set the UV channel parameter to Velocity for your mesh in the Maxwell tab. Choose the "deep_ocean_foam100" for your mesh. If you press F6 the Maxwell fire will open and you'll see how the material is applied depending on the velocity. If you want to modify the material you will need to edit the material in the maxwell editor and apply a ramp from black to white depending on you need. Check this link below
https://vimeo.com/135360347
luisM.