I noticed once i brought my hybrido mesh in max, that its faceted. I did a little research and saw that it has been an issue in the past and the only solution was to add a smooth modifier. The only problem is performance dies in max once the modifier is added?
Has this been addressed in the newest plugins?
Thanks
-Brandon
Hybrido mesh and smoothing
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Hybrido mesh and smoothing
HI,
Yes, it is working in that way right now. Adding the smooth when loading the mesh takes long time to import as well. I just apply the smooth and then turn off the modifier in viewport but not in render.
luisM.
Yes, it is working in that way right now. Adding the smooth when loading the mesh takes long time to import as well. I just apply the smooth and then turn off the modifier in viewport but not in render.
luisM.