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Hybrido mesh and smoothing

Posted: Mon Jan 11, 2016 9:24 pm
by Billabong
I noticed once i brought my hybrido mesh in max, that its faceted. I did a little research and saw that it has been an issue in the past and the only solution was to add a smooth modifier. The only problem is performance dies in max once the modifier is added?

Has this been addressed in the newest plugins?

Thanks
-Brandon

Re: Hybrido mesh and smoothing

Posted: Wed Jan 13, 2016 4:41 pm
by LuisMiguel
HI,

Yes, it is working in that way right now. Adding the smooth when loading the mesh takes long time to import as well. I just apply the smooth and then turn off the modifier in viewport but not in render.

luisM.