Custom body does not interact with realwave-object splash
Posted: Wed Feb 24, 2016 4:42 pm
When I've made a custom object and import it into realflow, the object will float on the realwave water, but the object splash does not generate particles. If I exchange the custom object for a Realflow-generated object (for example, a cube), it will interact properly/more realistic and generates particles.
how can I make my ship's hull generate particles? or should I use hybrido?
I just want to make my hull float on the water in realistic waves, generating splashes and foam, so I can render stills in Maxwell render with the entire ship model in place. shouldn't be too difficult/complicated, right?
how can I make my ship's hull generate particles? or should I use hybrido?
I just want to make my hull float on the water in realistic waves, generating splashes and foam, so I can render stills in Maxwell render with the entire ship model in place. shouldn't be too difficult/complicated, right?