Hallo,
I'm fighting to import the following animation into Realflow.
It's based on a pose morph tag in cinema 4D, which was baked into PLA.
The SD Exporter doesn't work, all I can import in Realflow is a static object.
Anyone knows a solution? Is it possible to import mesh-deform-animations in the first place?
Thanks in advance for your help.
Cheers!
Importing a morph animation
Re: Importing a morph animation
If it's pure PLA then you have to enable the "vertex" (matrix -> vertex) option during SD import in the "Exported Objects" column. If the object's number of vertices or polygons changes during animation then I have to disappoint you, because topology changes aren't supported by RF.
Thomas Schlick | Next Limit Technologies
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Re: Importing a morph animation
That worked like a charm, thank you very much!tsn wrote:If it's pure PLA then you have to enable the "vertex" (matrix -> vertex) option during SD import in the "Exported Objects" column. If the object's number of vertices or polygons changes during animation then I have to disappoint you, because topology changes aren't supported by RF.
Cheers