sponge behaviour

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jojorealflow
Posts: 4
Joined: Fri Jul 31, 2015 6:52 pm
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sponge behaviour

Post by jojorealflow » Tue May 31, 2016 8:47 am

Hello !
I've to say that the more that I dig in realflow the more it looks cool. For one of my workshop I was trying to simulate the spilling of the blood in a wound like this http://www.slate.com/articles/video/vid ... video.html
(even if I found quite un-natural the spilling I want to check this).
It seems that I need to simulate some kind of "sponge" effect of the muscle, but I didn't have luck since now.
If you are interested I can share the scene and all the info I've gathered since now.
:)
Giorgio

jojorealflow
Posts: 4
Joined: Fri Jul 31, 2015 6:52 pm
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Re: sponge behaviour

Post by jojorealflow » Fri Jun 03, 2016 3:18 pm

any idea :( ?

virtual_francky
Posts: 17
Joined: Wed Jan 15, 2014 7:49 am

Re: sponge behaviour

Post by virtual_francky » Mon Jun 20, 2016 12:15 pm

Hi Giorgio, I don t know exactly what effect you are looking after, but I watched the video, and if it s the pulsatile one, then you just have to animate your emitter with a sinusoidal curve in the speed curve, and that should do the trick.
I m a not an expert at all, but an hobbyist with basic Realflow knowledge.

Franck

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