constraining to transform with soft boy with gravity

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Vishnulalcr
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Joined: Fri Jul 22, 2016 9:27 am

constraining to transform with soft boy with gravity

Post by Vishnulalcr » Fri Jul 22, 2016 9:39 am

How can keep an object not reacting with the gravity and still have a soft body simulation. The scene is water drop falling onto a petal, so i need the petal remained in the same position and still have the wobbling effect . achieved all the other effects, but the petal is also falling down not staying with the other parts of the flower. it would be gr8 if anyone could help me for this. Thank you.

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tsn
Posts: 283
Joined: Fri Jun 11, 2010 7:22 am

Re: constraining to transform with soft boy with gravity

Post by tsn » Fri Jul 22, 2016 5:11 pm

In the relationship editor you can see a "Hub01" node and all scene objects are connected to this element by default. All you have to do is to remove the connection between petal and hub (click on the line, hit Del). Then you draw a new link between the petal and the emitter/domain. If you want other daemons to react with the petal draw connections between them as well. Press the Cmd/Ctrl key while dragging a new line with the mouse between two nodes.
Thomas Schlick | Next Limit Technologies

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