Couple of issues

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Jbrown832
Posts: 2
Joined: Sun Oct 16, 2016 3:44 pm

Couple of issues

Post by Jbrown832 » Sun Oct 16, 2016 3:55 pm

Hi,

The setup: I have a cube that fills with liquid then breaks in the corner and the liquid spills out.

I did have this scene set up and everything was working, however the break in the cube was too big so I decided to re-do it. Now I'm having trouble replicating what I did.

For some reason my mesher is nowhere near my emitter. It's rendering miles away from the scene.

Image

The other issue is the particles aren't hitting the bottom of the cube, they're just above it?

Image

Thanks

Jbrown832
Posts: 2
Joined: Sun Oct 16, 2016 3:44 pm

Re: Couple of issues

Post by Jbrown832 » Fri Oct 21, 2016 10:11 pm

Anyone?

Got my project on hold here, I can't figure it out.

rebusbakery@gmail.com
Posts: 32
Joined: Thu Jan 05, 2012 11:49 pm

Re: Couple of issues

Post by rebusbakery@gmail.com » Tue Oct 25, 2016 5:00 pm

No idea what is up with your mesher... not familiar with C4D. However the offset from the cube floor is probably from the volume settings (which creates the isosurface that does the actual colliding) which need to be finer. Is there a "cell size" setting somewhere in there? ...lower it.

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