Hi,
The setup: I have a cube that fills with liquid then breaks in the corner and the liquid spills out.
I did have this scene set up and everything was working, however the break in the cube was too big so I decided to re-do it. Now I'm having trouble replicating what I did.
For some reason my mesher is nowhere near my emitter. It's rendering miles away from the scene.
The other issue is the particles aren't hitting the bottom of the cube, they're just above it?
Thanks
Couple of issues
Re: Couple of issues
Anyone?
Got my project on hold here, I can't figure it out.
Got my project on hold here, I can't figure it out.
-
- Posts: 32
- Joined: Thu Jan 05, 2012 11:49 pm
Re: Couple of issues
No idea what is up with your mesher... not familiar with C4D. However the offset from the cube floor is probably from the volume settings (which creates the isosurface that does the actual colliding) which need to be finer. Is there a "cell size" setting somewhere in there? ...lower it.