Crash during particle mesh simulation
Posted: Tue Nov 22, 2016 11:03 pm
I've been trying to get the logo of my school to fill with a colored liquid for my school assignment.
The simulation of the particle emitters went ok and I have set those to cache simulation,
however when I turn the build option on, even for only 1 of my particle meshes
(I use 1 for each of the 4 shapes so they don't interfere with each other)
the simulation crashed at around 140 frames,
I suppose it could be because the size of both my particles and my particle mesh polys is set to 0.0002, but I found when I used higher values it looked rather unrealistic and more like a blob rather than a fluid.
Anyone that can help out?
Screenshot here:
http://orig07.deviantart.net/a0ff/f/201 ... apdl5i.png
I really wanted to try a nice fluid simulation but if it doesn't work I'll just have to quickly slap something else together since the assignment is due Thursday morning :/
The plan was to be original and maybe have something nice to put on my portfolio later on (would look a lot better than just breaking the logo apart in 3DsMax like 50% of the other students are doing)
Big thanks already!
PS this is my first time using realflow so yeah, would be great if you guys could keep the solutions noob proof
The simulation of the particle emitters went ok and I have set those to cache simulation,
however when I turn the build option on, even for only 1 of my particle meshes
(I use 1 for each of the 4 shapes so they don't interfere with each other)
the simulation crashed at around 140 frames,
I suppose it could be because the size of both my particles and my particle mesh polys is set to 0.0002, but I found when I used higher values it looked rather unrealistic and more like a blob rather than a fluid.
Anyone that can help out?
Screenshot here:
http://orig07.deviantart.net/a0ff/f/201 ... apdl5i.png
I really wanted to try a nice fluid simulation but if it doesn't work I'll just have to quickly slap something else together since the assignment is due Thursday morning :/
The plan was to be original and maybe have something nice to put on my portfolio later on (would look a lot better than just breaking the logo apart in 3DsMax like 50% of the other students are doing)
Big thanks already!
PS this is my first time using realflow so yeah, would be great if you guys could keep the solutions noob proof