I'm new to the field of Fluidsimulation and exploring it for my bachelor thesis, using Realflow 2015 and Cinema 4D R18.
I am struggling with how to render anything that comes out of realflow, which can or should not be meshed. In that case: secondaries, like foam and bubbles. The main hurdle is the realflow renderkit plugin, which turned out to be useless with other renderes, than the standard of Cinema 4D. I also couldn't manage to get the thinking particles trick with expresso to work with the Realflow particle importer, which seemed to work back in the day.
So, is there any way to get foam out of Realflow, in a more wide spread format, that can be interpreted by any renderers? That is pretty much the only thing, that keeps from finishing my Hybrido simulations.
Thank you in advance for your help.
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