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WARNING: object contains degenerated faces

Posted: Mon Jan 24, 2011 5:27 pm
by martin_st
Hi,

my name is Martin Staudigel, I'm working on a RF plugin using the c++ SDK. When I'm trying to add manipulated Objects to the current scene I somtimes get the message:
WARNING: object X contains Y degenerated faces that will be ignored. Set a higher scale.
However, the results are exactly as expected. Which conditions make RF throw that kind of warning-message?

Greetings and thanks,
Martin St.

[Edit]
I have the strong suspicion that the message is generated by degenerated triangles, which consist of three points on a line. Could that be the reason?

Re: WARNING: object contains degenerated faces

Posted: Tue Jan 25, 2011 12:17 pm
by Alex
Hi Martin,

yes, the message means the object has some triangles with two or more vertices located at the same position.

It could be due to a small scale problem (as the message suggests), to the presence of "pointy" triangles (two sides very large compared to the other), or because geometry is actually not well formed.

In most cases the message if safe to be ignored as long as the simulation doesn't show any strange behaviour.

Best regards

Re: WARNING: object contains degenerated faces

Posted: Mon Jan 31, 2011 10:47 am
by martin_st
Hi Alex,

the reason was an attempt to generate a triangle from three linear points. This happend, because I dealt with an object, which had special surface properties - anyway, thanks a lot for your support!

Greetings,
Martin