RealWave Splash Problem
Posted: Wed Sep 26, 2012 8:22 am
I have a scene where I have a ship moving through the water in RealWave.
I've added the RealWave Splash emitter which emits particles (dumb) at the start of the animation around the ship.
The particles are only emitted during the start of the animation when the ship initially interacts with the RealWave surface. After about 200 frames the particles die off and no more are emitted by the interaction between the ship and the RealWave surface even though the ship continues to move at the same steady pace.
I was expecting to see a steady stream of particles emitted at the bow of the ship as it moves through the surface.
I've tried adjusted several parameters to no effect.
How can I get the Splash emitter to continue to emit particles throughout the animation?
I've added the RealWave Splash emitter which emits particles (dumb) at the start of the animation around the ship.
The particles are only emitted during the start of the animation when the ship initially interacts with the RealWave surface. After about 200 frames the particles die off and no more are emitted by the interaction between the ship and the RealWave surface even though the ship continues to move at the same steady pace.
I was expecting to see a steady stream of particles emitted at the bow of the ship as it moves through the surface.
I've tried adjusted several parameters to no effect.
How can I get the Splash emitter to continue to emit particles throughout the animation?