particles to meshes
Posted: Mon Apr 15, 2013 3:55 pm
Rendered a project to grid_fluid_emitter particles resulting in 900 bin files. Converted particles to mesh and then imported same to 3D Max. Everything OK with mesh object appearing with Max model. Problems arose when I then deleted the 900 mesh files from the meshes folder within the RF directory. This caused the Max fluid object to disappear. Is the Max object always linked to the RF mesh files and therefore deleted along with deletion of the mesh files in RF?
I do have the original 900 grid_fluid_emitter particles but cannot make RF recognize them, so that I can repeat the conversion process to meshes within RF. Only thing I can do with them is make a Preview movie through RF. Tried to import them directly with RenderKIt to Max. Can only import them as particles and not a meshed object.
I have done quite a bit of rereading into the manuals and tutorials but cannot find a solution.
Thank you for any assistance and guidance
I do have the original 900 grid_fluid_emitter particles but cannot make RF recognize them, so that I can repeat the conversion process to meshes within RF. Only thing I can do with them is make a Preview movie through RF. Tried to import them directly with RenderKIt to Max. Can only import them as particles and not a meshed object.
I have done quite a bit of rereading into the manuals and tutorials but cannot find a solution.
Thank you for any assistance and guidance