Dyverso Particles randomly changing IDs
Posted: Fri Jan 20, 2017 6:10 pm
Hi, so I've been having some problems trying to read the particle IDs exported from a Dyverso simulation in Softimage. The particles will randomly change their ID for no reason. Hybrido simulations work just fine and each particle will keep its ID throughout the whole animation. While searching the forum I found this thread where Luis Miguel mentions that this used to be a bug in Softimage and suggests to pass the particles to a container, but I suppose it doesn't apply to dyverso. I tried to use the technique in this tutorial by Luis Miguel, but even after converting the Dyverso particles to Hybrido, when importing those into Softimage, the particles will inherit the same bug with the IDs.
I just started learning Realflow so I have no idea how to fix this. I'm trying to do a sand simulation using instances of some modeled sand grains where each particle is assigned a random grain with a random color, but since the particle IDs keep changing, I keep getting this blinking effect because its like new particles are being spawned instead of having the same particles moving through space.
Here is an example of the effect https://streamable.com/2y19l
I just started learning Realflow so I have no idea how to fix this. I'm trying to do a sand simulation using instances of some modeled sand grains where each particle is assigned a random grain with a random color, but since the particle IDs keep changing, I keep getting this blinking effect because its like new particles are being spawned instead of having the same particles moving through space.
Here is an example of the effect https://streamable.com/2y19l