Texture Gizmo

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NYCHooligan
Posts: 9
Joined: Wed Aug 13, 2014 7:38 am

Texture Gizmo

Post by NYCHooligan » Fri Feb 03, 2017 1:13 am

Should the texture gizmo remain active throughout the entire simulation or should it be deactivated after applying the UV's as the assigned frame?

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