Alembic Import Problem

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Frosty3d
Posts: 21
Joined: Fri Sep 07, 2012 1:53 am

Alembic Import Problem

Post by Frosty3d » Fri Feb 24, 2017 5:38 am

I'm importing an animated mesh surface from Maya 2017 as an alembic file. (The mesh is an ocean surface generated from Maya's BOSS function.)
I've also imported an animated cylinder from Maya into Realflow as an alembic file.
The cylinder plays as per it's Maya counterpart. However, the mesh surface appears to be on a different time - it seems stretched out so that in Realflow it plays very slowly.
I re-imported the alembic file into a fresh Maya scene and it plays perfectly.
Is there a setting in Realflow I am missing or does anyone know of a translation issue that exists?

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Alex
Site Admin
Posts: 143
Joined: Mon Jun 14, 2010 9:35 am

Re: Alembic Import Problem

Post by Alex » Fri Feb 24, 2017 8:36 am

Hi Frosty3d,

Do the cylinder and the ocean surface belong to the same Alembic file?

In any case, for RealFlow 10.1 we are adding a new panel for every Alembic imported object. In that panel you can set the playback speed and time offset.

If you are using RealFlow 10.0, you can do it right now with a Python function call.

If your ocean surface is called "MyObject":

Code: Select all

MyObject.setAlembicSpeed(5.0)
That will speed up the animation by 5 times.

I hope it helps
Alex Ribao
RealFlow Team
Next Limit Technologies

Frosty3d
Posts: 21
Joined: Fri Sep 07, 2012 1:53 am

Re: Alembic Import Problem

Post by Frosty3d » Fri Feb 24, 2017 8:49 am

I can split the alembic file - I tried both separate and combined with the same result prior to me posting here with the problem.
I'll give the script a try - thanks!

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