Dyverso Rigids, intial velocity
Posted: Fri Jan 26, 2018 11:55 am
Hello,
I've been learning a lot these days, so please bear with me for the many questions I've been asking. This time I was wondering if there's a way to set initial velocities to Dyverso Rigids (in conjunction with Particle Skinner). I'm interested in both, linear and angular initial velocities. Ideally I would want to set them directly in RealFlow, but if this is not possible, maybe bringing the objects with animation and use their point velocities to set this initial state.
Is this possible? I searched the documentation but couldn't find anything.
Orlando.
I've been learning a lot these days, so please bear with me for the many questions I've been asking. This time I was wondering if there's a way to set initial velocities to Dyverso Rigids (in conjunction with Particle Skinner). I'm interested in both, linear and angular initial velocities. Ideally I would want to set them directly in RealFlow, but if this is not possible, maybe bringing the objects with animation and use their point velocities to set this initial state.
Is this possible? I searched the documentation but couldn't find anything.
Orlando.