Using Maxwell denoiser when rendering from RealFlow

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FSchmidt
Posts: 14
Joined: Mon Jan 18, 2016 12:00 pm

Using Maxwell denoiser when rendering from RealFlow

Post by FSchmidt » Thu Mar 29, 2018 8:30 am

Hi, we acquired licenses for RealFlow 10 and ran a lot of simulations. Now we would like to render them in a scripted pipeline. Even though everything works fine so far, I wonder whether we can use the new denoiser capacity of Maxwell when rendering from RealFlow? This would be a great help as we have so many simulations and won't be able to render them all at high sampling levels. Thanks, best, Filipp

Thomas Schlick
Posts: 178
Joined: Tue Aug 29, 2017 12:35 pm

Re: Using Maxwell denoiser when rendering from RealFlow

Post by Thomas Schlick » Thu Mar 29, 2018 2:55 pm

The Maxwell version inside RF is 3. When Maxwell 4 came out its main feature was the GPU engine, but GPU rendering still lacks important pipeline elements which are necessary for fluids: volumetrics, layered materials, refraction, particle instancing, RAM fallback, etc. As long as these functions aren't included, an update of RF's internal Maxwell renderer doesn't make too much sense.

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