I will ask you a question about RealWave's object splash.
"RealWave mesh" and "object splash" from a sailing ship
There is a place where it floats from the draft.
I tried with various numbers, but I can not solve it.
It behaves as if the particle's ejection point is above the mesh.
It is a preview video.
https://www.dropbox.com/s/krvfr49ht3vnv ... T.mov?dl=0
*The object (ship) is imported by SD, and the motion is attached by Lightwave.
*The size of the object (ship) is 50m
* RealWave's mesh is deformed by Ocean statistical Spectrum.
*Particle Layer is set to "Yes."
Can you give me a solution?
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