Hi
I was trying to have an effect of looking through the fluid (to see, what is behind) without interfere the simulation. It would be similar to the clipping in Mesher, but I dont want hard edges. My approach would be letting the particles in the area be ignored by the mesher, but I didn't find out, how to do that. The killvolume would remove the particles, but then they are gone. Maybe following illustration helps to understand, what I want to accomplish:
https://ibb.co/kGD5L9b
disable particles partially
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- Posts: 24
- Joined: Wed Jul 11, 2018 9:32 am
Re: disable particles partially
Hi
I think you have to leave the particles alone, because they represent the simulation, and such a partial disappearance needs to be restricted to the meshing, therefore -> mesh-clipping. You also could do this step not in RF itself but using a field or boolean operation in your 3D software after importing the mesh.
I think you have to leave the particles alone, because they represent the simulation, and such a partial disappearance needs to be restricted to the meshing, therefore -> mesh-clipping. You also could do this step not in RF itself but using a field or boolean operation in your 3D software after importing the mesh.