RFRK and maya particles

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Joined: Thu Jan 05, 2012 11:49 pm

RFRK and maya particles

Post by rebusbakery@gmail.com » Tue Apr 12, 2016 4:20 pm

Is there anyway to use the RFRK particle meshing tools to render Maya particles without exporting out of package, or does RFRK only work with imported particles (from RealFlow) ?

Alternately, is it possible to deform RFRK object in Maya? From what I have tried the answer is no, but maybe there is a secret way?


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Re: RFRK and maya particles

Post by Forum Moderator » Mon Nov 06, 2017 3:44 pm


about your first questions, you can use the RealFlow plugin in Maya to export the Maya particles to BIN format. Once the Maya particles have been exported as BIN, you can reimport those particles and mesh them.

Unfortunately, the RFRK particles can't be deformed.


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