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RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Mon Jun 03, 2013 8:07 am
by lzmihich
Importing Hybrido particles works for bin files, (didn't export RPC so far ) nothing shows at the viewport thougth
but the RF logo.
I f I tweak the settings to update the viewport, trying to visualize anything, using Viewport Mesh preview, 3ds Max crashes !
If I try to render using Mental Ray or any other Render , Max crashes !, I tested both in 3ds Max 2013 and 2014.
i7 @3.40 8 cores , 12 gig Ram and Nvidia Quadro 4000.
Please help , Anyone experiencing that ? Why Maxwell Renderkit (have it too) works and RFRK not ?
I've already seen the documentation :
It is only description. Tutorials Please,I am aware that at Luis blog , it will happen sometime,
and the RFRK tutorials He published for older versions , are maybe the only decent source of info for RFRK.
I licensed RFRK long time ago, thank God because it is a Nightmare.

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Mon Jun 03, 2013 10:32 am
by LuisMiguel
Hey,

I'm tested the renderkit in 3dsmax and it is working fine for me. Maybe there is a problem with some kind of bin files. It would be great to take a look at the file you have. By the way, what pluign version do you have installed? It sounds weird.

Let me know.

luisM.

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Thu Jun 06, 2013 4:36 pm
by lzmihich
Image
Thanks Luis.
In the control panel I have those 2 renderkit versions installed .maybe that's why !
You tell me.
I am using both Max 2013 and 2014.
Also I recorded 2 videos to show the errors that I get.



http://youtu.be/oldhAyDr-2o

and

http://youtu.be/wC1WdRQv_10

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Sat Jun 08, 2013 5:42 pm
by LuisMiguel
Hello lzmihich,

I see you are making something wrong working with renderkit. You are trying to load bin meshes and renderkit works with particles. If you try to load particles you'll see the particles in the 3dsmax viewport and if you are using the flowmesher you will be able to view the mesh in the viewport as well. Once you have loaded particles with to mesh them in render, you'll have the possibility to add bin meshes in its parameters.

luisM.

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Sun Jun 09, 2013 7:25 am
by lzmihich
I've already tested with the files at the particles folder.
Didn't show anything in the viewport, and crashed all the same.
If I try to render anything at all Max crashes and I have to log off.

I Made a support request at NL customer Gateway.

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Fri Jun 14, 2013 11:49 pm
by lzmihich
Hi Luis
Please check your e-mail.
Here Goes the video link as you asked, and I've already sent by e-mail few particles, meshes (bin) and also the scene

http://youtu.be/L-QT00NSYVs

Greetings

Luiz Eduardo

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Mon Jun 17, 2013 2:42 pm
by LuisMiguel
Hi Luiz,

let me know if you received the mail. Basically the problem is
I saw the video and the problem you have now is, you have not started the
License manager service. In order to render with renderkit you'll need to
install the license manager and install the licenses for renderkit.

Take a look to know how to install the license manager and how to know how
it works with the rfrk

http://support.nextlimit.com/display/rf ... stallation

http://support.nextlimit.com/display/rf ... h+the+RFRK

About the message which appears when rendering with mental ray, is not a
problem. It is just that MR thinks you are sending an image file instead a
bin and the format is no correct for it.

let me know if it works.
luisM.

Re: RFRK 2013 not working in 3ds Max 2013 or 2014

Posted: Tue Jun 18, 2013 12:31 am
by lzmihich
reinstalling License manager solved the problem .
Thank you very much Luis.
. RF 2012 was Great,but Realflow 2013 and RFRK 2013 are way better, !
One can notice the precision of Hybrido 2 and the speed and stability of RFRK 2013.

Image
grab screenshot