I am not getting any renders when using the renderkit. I did a really simple scene. Just created a circle emitter and some particles. It shows in the Viewport but doesn't show in the render. I put a sphere in the scene and that sphere rendered fine. I tried using Maya 2013 with Mental Ray RFRK, then with Maya 2012 with Mental Ray RFRK, and didn't get anything.
Also, I am using a Mac with Mountain Lion 10.8. When going into console, nothing shows as far as the logging goes. No signs of render or errors or anything. Is there somewhere else I should be looking? Is Console the correct app to be using with a Mac to try and track this?
When 2013 comes out will the RFRK support RMS 4.0?
RFRK Not Rendering
Re: RFRK Not Rendering
I don't know if its different on a mac, but on Windows I don't get anything in my RFRK renders unless I start the NL_License_Manager.moritz.mark@yahoo.com wrote:I am not getting any renders when using the renderkit. I did a really simple scene. Just created a circle emitter and some particles. It shows in the Viewport but doesn't show in the render. I put a sphere in the scene and that sphere rendered fine. I tried using Maya 2013 with Mental Ray RFRK, then with Maya 2012 with Mental Ray RFRK, and didn't get anything.
Also, I am using a Mac with Mountain Lion 10.8. When going into console, nothing shows as far as the logging goes. No signs of render or errors or anything. Is there somewhere else I should be looking? Is Console the correct app to be using with a Mac to try and track this?
When 2013 comes out will the RFRK support RMS 4.0?
Good Luck
Re: RFRK Not Rendering
CG_Nema is right. The license manager isn't a start-up application and you have to launch it manually before you open the host application.
Thomas Schlick | Next Limit Technologies