What is the best way to transfer the rf velocity information to my particles in maya for vRay rendering (without using krakatoa magma). Via RFRK it's posible to import a alembic sequence and show it's velocity in viewport. But how do i link them to a useable shader?!
Probably a simple question for all the experts over here thanks in advance!
Velocity particle rendering in maya, vray (ppRGB, RFRK)
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- Posts: 9
- Joined: Fri Jul 12, 2024 1:02 pm
Re: Velocity particle rendering in maya, vray (ppRGB, RFRK)
Hi
Realflow 11 when?
Bug "density" .vdb...
Bug "velocity" splash, foam etc...
#Please no plugs in Maya.
(EXPORT DIRECTLY FROM RF AND LOAD IN MAYA) simple as that!
Thanks
Realflow 11 when?
Bug "density" .vdb...
Bug "velocity" splash, foam etc...
#Please no plugs in Maya.
(EXPORT DIRECTLY FROM RF AND LOAD IN MAYA) simple as that!
Thanks