Page 1 of 1

Velocity particle rendering in maya, vray (ppRGB, RFRK)

Posted: Fri Apr 01, 2016 3:56 pm
by Outpost
What is the best way to transfer the rf velocity information to my particles in maya for vRay rendering (without using krakatoa magma). Via RFRK it's posible to import a alembic sequence and show it's velocity in viewport. But how do i link them to a useable shader?!

Probably a simple question for all the experts over here ;) thanks in advance!

Re: Velocity particle rendering in maya, vray (ppRGB, RFRK)

Posted: Fri Jul 12, 2024 1:38 pm
by Compheto Compheto
Hi
Realflow 11 when?

Bug "density" .vdb...
Bug "velocity" splash, foam etc...

#Please no plugs in Maya.
(EXPORT DIRECTLY FROM RF AND LOAD IN MAYA) simple as that!
Thanks