RF - maya - renderman - channels
Posted: Wed Jul 20, 2016 3:20 am
greetings,
I'm wanting to create render passes out of the realflow mesh channels such as velocity using a combination of maya and renderman.
Does anyone know of any good tutorials using channels in maya on shaders?
Are there any combinations on technique that don't work I should know about?
cheers
I'm wanting to create render passes out of the realflow mesh channels such as velocity using a combination of maya and renderman.
Does anyone know of any good tutorials using channels in maya on shaders?
Are there any combinations on technique that don't work I should know about?
cheers