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maya plugin as module

Posted: Tue Dec 07, 2010 3:46 pm
by timao
Hello,

it would be nice to install the realflow plugin as a module and not direct into the maya/bin path. In our production environment all plugins are installed via maya modules. So it is easy for us to update to a new version (e.g. Hotfix1-3 for maya2011).

Maya modules are completly seperated from the normal maya installation. You only have to define the MAYA_MODULE_PATH environment variable. This way it is easy to update maya without touching the realflow plugin installation.

The first thing we do after a realflow plugin installation is to seperate the files and move them into a module.

The RFRK plugin should be installed the same way. Here there is no need to install the mentalray files into the maya directory. You only need an environment variable MI_CUSTOM_SHADER_PATH and mentalray will find the shaders.

Regards,
Timo

Re: maya plugin as module

Posted: Tue Dec 07, 2010 4:41 pm
by gus
Hi Timo,

That makes also perfect sense.
Will take it into account for future builds.
Thanks for suggesting it.

g-)