In the video preview the geometry that falls in a liquid does not reach the point of collision.
Posted: Wed Jul 12, 2017 11:15 pm
I´m using Realflow 10.
I try to drop a .sd Maya-generated geometry from an orange juice package onto a juice surface in order to create a splash that wraps around the packaging.
I do the complete simulation and at the moment of manipulating the simulation soon the packaging is in the air and the splash continues to generate without the packaging.
When I make this simulation to real size of the .sd packaging the preview becomes complete but the packaging is a gigantic scale and the rendering is eternal.
This object geometry has many polygons, can this be the reason for this error?
Any solution?
I try to drop a .sd Maya-generated geometry from an orange juice package onto a juice surface in order to create a splash that wraps around the packaging.
I do the complete simulation and at the moment of manipulating the simulation soon the packaging is in the air and the splash continues to generate without the packaging.
When I make this simulation to real size of the .sd packaging the preview becomes complete but the packaging is a gigantic scale and the rendering is eternal.
This object geometry has many polygons, can this be the reason for this error?
Any solution?