UV's do not export from houdini correctly

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redpawfx
Posts: 26
Joined: Thu Jun 10, 2010 10:08 pm

UV's do not export from houdini correctly

Post by redpawfx » Fri Nov 16, 2012 3:23 am

I am currently using the plugin version 11.1.201 (we haven't upgraded to h12 yet unfortunately)

and it appears that the uv's in the rfMeshExport node are still not being exported correctly

I get a straight line of uv's all built up on the zero line in the vertical uv space.

has this been reported and fixed in further versions of the plugin?

would it be fixed in the latest 11.1.388 version of the plugin for houdini?

please let me know I've been seeing this problem for a LONG time now and I'd like to put it behind me.

thanks
-johnc

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gus
Site Admin
Posts: 276
Joined: Thu May 27, 2010 2:31 pm

Re: UV's do not export from houdini correctly

Post by gus » Fri Nov 16, 2012 10:10 am

Hi John,

I thought that was fixed a while back.
Will check with the developer to see if we can do something about it.

Apologies for the inconveniences.

g-)
...........Gus Sánchez-Pérez..........
RealFlow Product Manager
Next Limit Technologies

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: UV's do not export from houdini correctly

Post by LuisMiguel » Wed Nov 28, 2012 12:56 pm

Hey,

could you check your mails?. David is writing you by mail.

Thanks

luisM.

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