How to map magnitudes to the meshes?

Post Reply
Jorge Medina
Posts: 71
Joined: Wed Jun 09, 2010 6:23 pm

How to map magnitudes to the meshes?

Post by Jorge Medina » Thu Aug 01, 2013 6:43 pm

I am not an expert en Cinema4D, I am more Maya user.
I am involved now in a project where Cinema is required, but don´t know how to map magnitudes as Age to the channel shader.
Is there any tutorial to learn how to? Thanks in advance

User avatar
tsn
Posts: 283
Joined: Fri Jun 11, 2010 7:22 am

Re: How to map magnitudes to the meshes?

Post by tsn » Fri Aug 02, 2013 8:27 am

Hi Jorge, please send me you mail address via PM. I got something for you 8-)
Thomas Schlick | Next Limit Technologies

Aniki
Posts: 60
Joined: Fri Jun 25, 2010 10:52 am
Contact:

Re: How to map magnitudes to the meshes?

Post by Aniki » Sun Aug 04, 2013 9:03 pm

Jorge Medina wrote:I am not an expert en Cinema4D, I am more Maya user.
I am involved now in a project where Cinema is required, but don´t know how to map magnitudes as Age to the channel shader.
Is there any tutorial to learn how to? Thanks in advance
Its easy, you have the info in the vertex maps, just use it as an input in the vertex shader.

Oh, you have to export MD mesh format for this to work and enable the needed channels of course..

Jorge Medina
Posts: 71
Joined: Wed Jun 09, 2010 6:23 pm

Re: How to map magnitudes to the meshes?

Post by Jorge Medina » Mon Aug 05, 2013 12:28 am

Thanks.

Post Reply