Cinema 4D r11.5 Plugin crashes while playback/timeline steps
Posted: Tue Nov 02, 2010 7:41 pm
Hi
Have had this problem for a while now (actually it never worked but now I got back to it). Whenever I load a mesh bin sequence with the mesh loader inside Cinema 4D, and then do random frame selections in the timeline to view the meshes, C4D crashes in 99% of all attempts. Mesh size/poly count seems irrelevant...when i wait for some minutes though, I can select some frames (the first ones), without crashes. Just as if C4D would try to cache the sequence...but it does not, ram gets not filled up and nothing actually happens. When I manually use the function to cache the entire sequence in the mesh loader, then all is cool...after caching, nothing will ever crash again. What is that? It does not happen with particles?
thanks for reading...
oh yea...new scenefile, big scenefile, empty file...all does not matter. it just crashes when i want to playback (or it randomly works for some minutes).
Have had this problem for a while now (actually it never worked but now I got back to it). Whenever I load a mesh bin sequence with the mesh loader inside Cinema 4D, and then do random frame selections in the timeline to view the meshes, C4D crashes in 99% of all attempts. Mesh size/poly count seems irrelevant...when i wait for some minutes though, I can select some frames (the first ones), without crashes. Just as if C4D would try to cache the sequence...but it does not, ram gets not filled up and nothing actually happens. When I manually use the function to cache the entire sequence in the mesh loader, then all is cool...after caching, nothing will ever crash again. What is that? It does not happen with particles?
thanks for reading...
oh yea...new scenefile, big scenefile, empty file...all does not matter. it just crashes when i want to playback (or it randomly works for some minutes).