I wanted to ask if there is another way to render RF particles inside (c4d/Octane) without meshing them?
In Redshift it seems to work but Octane doesnt seem to accept the fluid nor the emitter-object directly as source to drop on an Octane tag.
Of cours it works by dropping a sphere into the fluid object but since its not even possible with instances, it gets reallly slow really quickly....

Appreciate every hint!
Best, R.