I wanted to ask if there is another way to render RF particles inside (c4d/Octane) without meshing them?
In Redshift it seems to work but Octane doesnt seem to accept the fluid nor the emitter-object directly as source to drop on an Octane tag.
Of cours it works by dropping a sphere into the fluid object but since its not even possible with instances, it gets reallly slow really quickly....
Appreciate every hint!
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