Rendering RF particles?

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Remo Gambacciani
Posts: 3
Joined: Tue Jun 12, 2018 4:29 am

Rendering RF particles?

Post by Remo Gambacciani » Mon Jul 02, 2018 9:37 am

Hi guys,
I wanted to ask if there is another way to render RF particles inside (c4d/Octane) without meshing them?
In Redshift it seems to work but Octane doesnt seem to accept the fluid nor the emitter-object directly as source to drop on an Octane tag.
Of cours it works by dropping a sphere into the fluid object but since its not even possible with instances, it gets reallly slow really quickly....:)
Appreciate every hint!
Best, R.

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