Mesher with liquid texture not rendering properly

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ChadCampbell
Posts: 2
Joined: Mon Aug 29, 2016 2:53 am

Mesher with liquid texture not rendering properly

Post by ChadCampbell » Mon Jul 01, 2019 2:49 am

Hi...I have a simulation cached however, it seems the normals are reversed...Redshift will not render the mesh properly...When I save the mesh out and reversed the normals it works....is there setting to do this in mesher?
Thanks,
Chad

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