Hi,
I´m absolute new to this stuff and just did some first steps after watching some tutorials.
What I tried:
I make a hemisphere within cinema, extrude faces to get some depth and triangulate all faces.
Now I make an animation, just animating pitch to get the hemisphere turn to drop it´s fluid I´d planed to create within Real Flow 2012.
I export the hemisphere by SD plugin from Cinema.
When I load this into RealFlow 2012, I get the hemisphere upside down and nothing turns within pitch.
What is wrong with this procedure - or is it a limitation that animated object cannot be imported ?
best regards
Lothar
animated shape does not load to RF 2012
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- Posts: 4
- Joined: Thu Dec 29, 2011 6:47 pm
Re: animated shape does not load to RF 2012
I'm not a Cinema user, so I might be wrong- anyway, make sure to check Export Deformation (or whatever its Cinema derivative is called) to make sure Mesh deformation will also be exported to Realflow.
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- Posts: 4
- Joined: Thu Dec 29, 2011 6:47 pm
Re: animated shape does not load to RF 2012
Sorry, there is no such option within the exporter - only start frame and end frame. And it in no mesh deformation involved, just a pitch change over time for the object.FlorianK wrote:I'm not a Cinema user, so I might be wrong- anyway, make sure to check Export Deformation (or whatever its Cinema derivative is called) to make sure Mesh deformation will also be exported to Realflow.
best regards
Lothar