Rendering Mist (Clouds) in Lightwave
Posted: Tue Aug 20, 2013 12:14 am
Anybody had any luck getting Mist to render using RFRK in Lightwave? I simulated the Hybrido Waterfall example that came with RealFlow. I can import the resulting fluid mesh and the splash / foam particles fine and they appear and render.
I can import the mist particles too using the Cloud tab in the RFRK window. When I do that it adds a Mist object, but no display in the viewport. In object properties it adds a 'RFRK Cloud Display' to the Geometry tab, it adds a 'RealFlow Renderkit Cloud' to the Deform tab and under Volumetrics it adds a 'RFRK Cloud Volumetric'. It's clearly loading the .f3d files but When I hit render nothing appears.
I tried a bunch of different settings, Hypervoxels etc. (When I hypervoxel it adds one particle at the origin, but that's it).
I imported the same particles into Houdini using RFRK and the mist is renderable so I know the simulation itself is fine, but I prefer Lightwave for the render speed.
I can import the mist particles too using the Cloud tab in the RFRK window. When I do that it adds a Mist object, but no display in the viewport. In object properties it adds a 'RFRK Cloud Display' to the Geometry tab, it adds a 'RealFlow Renderkit Cloud' to the Deform tab and under Volumetrics it adds a 'RFRK Cloud Volumetric'. It's clearly loading the .f3d files but When I hit render nothing appears.
I tried a bunch of different settings, Hypervoxels etc. (When I hypervoxel it adds one particle at the origin, but that's it).
I imported the same particles into Houdini using RFRK and the mist is renderable so I know the simulation itself is fine, but I prefer Lightwave for the render speed.