Playblasting is way to slow

Is there anything that you would like to see in future versions of RealFlow?
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Playblasting is way to slow

Post by FlorianK » Wed Aug 14, 2013 1:14 pm

OpenGL Playblasting 150 frames in Realflow takes longer than rendering the scene in Krakatoa. You should really look into a way to speed up that process. It is just impossible to block a comüuter for half a day creating a simple playblast and we have to do this over and over again.

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Re: Playblasting is way to slow

Post by CG_Nema » Thu Aug 15, 2013 6:54 am

Once I hit a few million particles its very slow for me too. If you load it into maya with rfrk, the playblast is much faster for now.

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