Playblasting is way to slow
Playblasting is way to slow
OpenGL Playblasting 150 frames in Realflow takes longer than rendering the scene in Krakatoa. You should really look into a way to speed up that process. It is just impossible to block a comüuter for half a day creating a simple playblast and we have to do this over and over again.
Re: Playblasting is way to slow
Once I hit a few million particles its very slow for me too. If you load it into maya with rfrk, the playblast is much faster for now.