Hi,
One idea I thought might be useful is an addition to the Wet Maps is a Stain map.
On a Wet Map, the white color on the BMP file fades over time, making it so the wet effect fades over time as well. How about an option where the white color permanently stains the BMP so the effect will last forever?
For example, if you throw a bucket of red paint on the wall, most of it will flow and trickle down the side of the wall due to gravity and spill to the floor, but some of the paint will stain the wall and will not simply disappear.
Thanks,
Stain Map
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Stain Map
Hi OldCode,
We are doing something for getting wetmaps with hybrido. It will be soon.
luisM.
We are doing something for getting wetmaps with hybrido. It will be soon.
luisM.
Re: Stain Map
Hey Luis,
Would the wet maps in Hybrido stain permanently or would they fade like the wet maps for standard particles?
Would the wet maps in Hybrido stain permanently or would they fade like the wet maps for standard particles?
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Stain Map
Hi,
They have a fade so it can be disappearing on time.
luisM.
They have a fade so it can be disappearing on time.
luisM.