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Maxwell Interactive - render wetmaps

Posted: Mon Dec 05, 2016 6:14 pm
by pixellusion1
I think it would be nice to have the generated wetmaps being rendered by Maxwell-Interactive in some way...
Maybe, when the material is set to "From Node", let us load the wetmap into the "Material shininess" and/or "roughness"?
Or any other way?

cheers,
chris