Post- Simulation kVolume
Posted: Fri Aug 19, 2011 9:07 am
Very often, I found the situation that after a time consuming simulation, there are some particles at places where I really don't need them- but the rest of the simulation is fine.
With standard particles, I can use a culling object when rendering with RFRK- but with Hybrido there is nothing like that.
With standard particles, I can use a culling object when rendering with RFRK- but with Hybrido there is nothing like that.