Deactivation and Hiding

Is there anything that you would like to see in future versions of RealFlow?
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FlorianK
Posts: 238
Joined: Fri Jun 11, 2010 9:56 am
Location: Cologne, Germany

Deactivation and Hiding

Post by FlorianK » Sun Feb 12, 2012 7:24 pm

Another idea that came up working on my actual project. If you deactivate a node, this should automatically be hidden, too. In 99% of the cases, I do not want to see the objects anymore, I've previously deactivated.

This is especially problematic with meshes. I set them to Build > No, but if I don't explicitly hide the mesh afterwards it is still visible making it difficult to evaluate my current particle simulation.

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Deactivation and Hiding

Post by LuisMiguel » Mon Feb 20, 2012 5:50 pm

Hi Florian,

I made three scripts long time ago which they have the same working than now, it means, activating, deactivating and caching nodes. In addition, I added the option to hide and unhide nodes when you are activating or deactivating. They are On_selected, Off_selected and Cache_selected.

http://resources.realflow.com/search.ph ... ory=&tipo=

luisM.

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