An undo selection, like in Maya, was great. If you accidently selected something, killing your current selection you could go back to that by the undo functionality.
...
Undo Selection
Re: Undo Selection
Hi Florian,
what you are describing is the way it is supposed to work.
However, it seems you have discovered a bug:
- If number of nodes selected before and after is the same, the selection command is not added to the undo/redo stack.
You can try it easily:
- Create a couple of cubes.
- Select one of them.
- Click on the background to deselect it.
- Select the other one.
Undo/Redo will work ok. However, if you directly switch from one to the other, CTRL+Z will undo whatever other command was done before (a node movement, for example).
Too bad we didn't realize before.
Thank you very much for the report
what you are describing is the way it is supposed to work.
However, it seems you have discovered a bug:
- If number of nodes selected before and after is the same, the selection command is not added to the undo/redo stack.
You can try it easily:
- Create a couple of cubes.
- Select one of them.
- Click on the background to deselect it.
- Select the other one.
Undo/Redo will work ok. However, if you directly switch from one to the other, CTRL+Z will undo whatever other command was done before (a node movement, for example).
Too bad we didn't realize before.
Thank you very much for the report
Alex Ribao
RealFlow Team
Next Limit Technologies
RealFlow Team
Next Limit Technologies