Fill object emitter for objects with hollow walls
- DragonsSpirit
- Posts: 36
- Joined: Sat Jun 26, 2010 11:42 pm
- Location: Germany
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Fill object emitter for objects with hollow walls
It would be amazing if the Fill_Object emitter was able to detect the inside of an object, which has hollow walls so that one can use it even if no special model with thin walls is available. Or at least, in cases of unclarity, let the user choose whether an undeklared area is inside or outside. It is pretty annoying sometimes that it would always fill the walls instead of the actual inside of an object. Is there any way to get around this problem?