melt material for RKmesh(for3dsMax) & renderkit for Vray?

Is there anything that you would like to see in future versions of RealFlow?
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kobataro
Posts: 8
Joined: Fri Jun 25, 2010 12:43 pm
Location: Roppongi Tokyo Japan

melt material for RKmesh(for3dsMax) & renderkit for Vray?

Post by kobataro » Thu Jan 10, 2013 4:11 am

Hi, I just noticed that melt material is not able to applied for RKmesh in 3dsMax. (it's only for standard mesh)
It would be great that if it can be applied for RK mesh,too!!(now i'm doing it via frost though...)

and,
Is there any chance we can get Renderkit for Vray for 3dsmax in near future?

cheers,

TARo

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: melt material for RKmesh(for3dsMax) & renderkit for Vray

Post by LuisMiguel » Tue Jan 15, 2013 2:48 pm

Hi,

The melt material is taking the vertex weights from the mesh, but Renderkit meshes don't have this weight and for this reason you can not apply the melt material properly. There is a way to do it with maxwell. Take a look at this post.

https://luismma.wordpress.com/2012/09/2 ... h-maxwell/

About Vray, you can render the scene with Vray if you want. Only you'll need to show the mesh in the viewport (not for particles) and render it with the engine you want.

luisM.

kobataro
Posts: 8
Joined: Fri Jun 25, 2010 12:43 pm
Location: Roppongi Tokyo Japan

Re: melt material for RKmesh(for3dsMax) & renderkit for Vray

Post by kobataro » Fri Jan 18, 2013 6:39 am

Thanks Luis!!! You always are the best!!!
[ and apologies for the name on the other post...X-( ]
LuisMiguel wrote:About Vray, you can render the scene with Vray if you want. Only you'll need to show the mesh in the viewport (not for particles) and render it with the engine you want.
Thanks for extra info, too!!

Cheers!!!

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: melt material for RKmesh(for3dsMax) & renderkit for Vray

Post by LuisMiguel » Thu Jan 24, 2013 9:49 am

No problem ;)

luisM.

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